Status Effects
26 effects. Most are stacks one skill builds and spends.
| Effect | From | What it does | |
|---|---|---|---|
| Charge | Tempest | Added by your melee hits for 10s, up to 5. Thunderbolt spends them for +45 damage each. | |
| Tide | Maelstrom | 1 per second in water or rain, up to 5, lasts 30s. Trident Surge spends them for +26 damage each. | |
| Fury | Warfrenzy | 1 per hit, up to 10, gone after 20s without hitting. At 6 or more: heal 15% of your damage and take +15%. At 10: every hit is a critical. | |
| Dread | Duskreign | Whoever hits you has their healing cut by 60% for 10s. | |
| Tempo | Fleetfoot | Every hit, 3s, up to 5: +12% attack speed per stack. | |
| Insight | Aegis | Whoever you keep in your sights for 1s is marked for 30s: they glow and take +40% damage from you (+60% mastered). | |
| Knell | Deathknell | Enemies under 35% health (45% mastered): they glow, slow down and heal half as much for 15s. | |
| Stagger | Aegis, Twelve Trials | Stunned. Whoever fails against your guard or gets caught by Earthshaker can't react for 2 to 5s. | |
| Scorn | Sovereign | Whoever hurts you gains 1, up to 5, for 30s. You deal +10% damage per Scorn to them (+14% mastered). | |
| Tune | Radiance | Every hit on the same target, 6s, up to 5: +8% damage per Tune (+10% mastered). | |
| Intoxication | Revelry | Every hit dealt or taken, 12s, up to 12. +8% damage and 3% less damage taken per stack. At 6 or more you get nausea. | |
| Blight | Harvest | Enemies within 6 blocks: slower, weaker hits, losing health every second, half of it healing you. | |
| Bounty | Harvest | 1 per second standing still, up to 10. Feeds Blighted Earth and Harvest Bloom. All lost if you move 5 blocks away. | |
| Debt | Retribution | Stays on whoever hits you for 12s. Only someone with Debt takes your full damage. With the toggle on, they take +25%. | |
| Rage | Unbroken | Every kill, 10s, up to 5: +8% damage per stack. | |
| Void | Primordia | Left by void damage: no healing while it lasts. | |
| Heat | Skyborne | +1 per second in the air (2 above y 128), up to 10. Lose 1 every 2s on the ground. At 10: Speed II and +25% damage, but you burn. | |
| Quarry | The Silver Hunt | Your prey: it glows through walls and takes +25% damage from you. | |
| Borrowed Time | Chronophage | Hits give the target 1, up to 5, for 10s. Devour eats them for +45 damage each. | |
| Stopped Time | Chronophage | Inside the Prison of Ages: hits don't land, they are stored, and all of them fall at the end at x1.25. | |
| Damnation | Tartarus | From the fire and river of Tartarus. Healing is halved (75% less at II) and aura and magicule regenerate 35% slower per level. An Asphodel Bulb clears it. | |
| Hollowing | Arcana (mastered) | -6% max health per stack, up to 4. No healing brings it back. Passes 10s after the last hit. | |
| Condemned | The Veiled Mourner, Thanatos, Mourning Fire | Healing is cut to a third (a tenth at II), aura and magicule return at half speed. | |
| Might | Ironbound | 1 per hit dealt or taken, up to 10, 10s: +4% attack speed and +2% damage. At 10 it unlocks Wrath of Styx. | |
| Molten Fetters | Ironbound | Up to 5, 5s. Each stack burns 2.5 + 0.4% of max health per second, and takes max health away while it burns. | |
| The Ills Within | Pandora | How many ills are in the box. It's only the counter: milk doesn't empty the box. |
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