Mechanics
Modes
Each unique has several modes on the skill key. Press modes fire at once, Hold modes charge while you hold the key and go off when you let go.
Mastery
Uniques go up to 1,500 mastery. Mastered, each one gets the extra listed in its Mastered column.
Hit chains
Most uniques count your melee hits: every 3rd hit within 3 seconds sets off that skill's chain ability. Hits less than a quarter of a second apart count once, so a sweep through three targets is one count.
Damage scaling
The numbers in descriptions are base values. Spiritual, physical and health-based attacks scale up with your own stats, and a mod pack can change them in the config.
Relics
Worn in Curios slots. Each has a perk and a cost. Some pairs have a synergy when worn together.
Divine weapons
They gain EP with use and get stronger at set EP amounts, and each has a skill and an engraving of its own. See Divine Weapons.
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