Divine Weapons
7 weapons of a Titan, hero or primordial the uniques don't already cover. Each has its own skill and an exclusive engraving, and grows with EP.
Engravings
| Engraving | Weapon | Effect |
|---|
| Chains of Tartarus | Blade of Tartarus | Each hit locks a chain on the target (+4% damage per chain). The 5th drags it into Tartarus: Oppression and Spatial Blockade for 3s. |
| Bane of the Chimera | Lance of Bellerophon | +40% damage to anything in the air or with more max health than you. Airborne targets are slammed to the ground under Burden. |
| Titan's Hunger | Harpe of Kronos | Each hit heals you for 10% of the damage dealt. Killing blows heal another 8% of your max health. |
| Burden of the Sky | Fists of Atlas | You cannot be knocked back. 25% of the damage you take is stored (up to 150% of your attack), and your next punch releases all of it. |
| Phases of the Moon | Crescents of Selene | At night, +10% damage, up to +40% under a full moon. On a moonless night, each hit conceals your presence. |
| Eye of Helios | Staff of Helios | Nothing within 16 blocks can stay invisible or concealed from you. Under the open sun, your magicule regenerates twice as fast. |
| Veil of Nyx | Fang of Nyx | Hits from behind, or while your presence is concealed, deal +50% and inflict True Blindness for 3s. |