Unique Skills / Fleetfoot
Fleetfoot
Fleetfoot is a unique skill based on Hermes. Speed, double air jumps, a lightning trail and winged darts.
Never where you strike, always where you are not.
Hermes carried the words of the gods, and lifted what he liked on the way.
Passives
| Ability | Effect | Mastered | Cost |
|---|---|---|---|
| Ascension Mastered | This skill's damage grows with your EP: x1.2 at 100k, x1.7 at 1M, up to x2. The numbers below are the base. | None | None |
| Winged Heels True | Permanent Speed IV, no fall damage, and two extra jumps in the air. | None | None |
| Momentum Toggle | While slotted, distance run without being hit is banked, full at 30 blocks, and your next hit spends it for up to +100%. Taking a hit empties it. | None | 20 MP/s |
| Quickening Chain | Every hit stacks Tempo for 3s, up to 5: +12% attack speed each. | None | None |
| Sleight of Hand In Slot | +60% attack speed, a chance to slip a blow, double casting speed and a double invulnerability window on every dodge. | A longer window. | None |
| Caught Weakness | While you are slowed, every blow you take deals 30% more. | None | None |
Modes
| Mode | Effect | Mastered | Cost and cooldown |
|---|---|---|---|
| Messenger's Dash Mode 1 Press | Wings open for a beat (0.2s), then you blink up to 16 blocks along the line you aimed, cutting everything on it for 60 and slowing it. With Momentum on, the distance goes into the bank. | 24 blocks, 1s cooldown. | 350 MP, 1.5s |
| Hermes' Bargain Mode 2 Press | Strength II and Speed V for 20s, then 7s of Weakness II. | Strength III, 5s of Weakness. | 600 MP, 30s |
| Winged Darts Mode 3 Press | The darts hang over your shoulder for a beat (0.3s), then fly where you are looking: three piercing blades of wind, 70 each. Every dart that lands gives 1 Tempo. | Five darts. | 300 MP, 4s |
Tensura: Olympus Wiki