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Unique Skills / Revelry

Revelry

Revelry is a unique skill based on Dionysus. Stronger and drunker the longer the party lasts.

You get stronger and tougher the more you fight, and drunker while you do it.
Dionysus, god of wine, whose rites brought divine frenzy.

Passives

AbilityEffectMasteredCost
Ascension
Mastered
This skill's damage grows with your EP: x1.2 at 100k, x1.7 at 1M, up to x2. The numbers below are the base.NoneNone
Reveler's Vigor
True
Every hit you land or take gives 1 Intoxication for 12s, up to 12. Each stack is +8% damage.NoneNone
Drunken Resilience
True
Each stack is also 3% less damage taken, up to 36%.NoneNone
Numb to Pain
In Slot
At 6 or more Intoxication, harmful effects on you expire twice as fast.NoneNone
Stagger Step
Chain
Every 3rd melee hit within 3s leaves the target confused and slowed, and you gain 2 Intoxication.NoneNone
Bacchanal
Toggle
While slotted: +40% attack speed, Speed II, +12 dodge chance, +14% per stack instead of 8%, and 1 Intoxication a second even out of combat.None50 MP/s
Drunk
Weakness
At 6 or more Intoxication you are Nauseous and the screen swims until the meter drops below 6.NoneNone

Modes

ModeEffectMasteredCost and cooldown
Maddening Dance
Mode 1 Press
You dance for 0.5s, then everything within 8 blocks is confused and slowed, and anything already confused also takes 90.10 blocks, 3s longer confusion.500 MP, 12s
Last Cup
Mode 2 Press
You drink for 0.5s, then the wine breaks outward and spends all your Intoxication: 40 damage per stack within 7 blocks, and 10% of your max health healed per stack.x1.3 damage.700 MP, 18s
Wine-Dark Tide
Mode 3 Hold
A pool of wine spreads from your feet, 3 to 9 blocks over 3s. Everything in it takes 18 a second and is slowed, confused and weakened, and each enemy in it gives you 1 Intoxication a second, up to 4.12 blocks.400 MP/s, 22s

Magic circles

Revelry
Illusion
Mental