Tensura: Olympus WikiWritten for mod version 1.1.0
Page
Unique Skills / Radiance

Radiance

Radiance is a unique skill based on Apollo. Sunlight, healing and a body that is hard to hit.

Sunlight, healing and a body that is hard to land a hit on.
Apollo, god of the sun, music, and prophecy.

Passives

AbilityEffectMasteredCost
Sunlit Body
True
Your light damage is x1.5. Under open sky by day you heal 1.5% of your health every 2s, a third of that anywhere else.2%.None
Foreseen Step
Toggle
While slotted: 25% chance to avoid melee hits and projectiles, and hits from behind deal 30% less.35%.40 MP/s
Perfect Pitch
In Slot
Each hit on the same target adds 1 Tune for 6s, up to 5, and you deal +8% per Tune to it.+10%.None
Crescendo
Chain
Every 3rd melee hit within 3s deals 31 light within 3 blocks of the target, adds 2 Tune and blinds it.NoneNone
Eclipsed
Weakness
Away from the sun (at night, or with no open sky over you) every active costs 25% more MP.NoneNone

Modes

ModeEffectMasteredCost and cooldown
Sunlance
Mode 1 Press
A sun gathers at your hand for 0.3s, then a line of light 24 blocks long where you are looking: everything on it takes 140 light and is blinded.182, 5s cooldown.800 MP, 7s
Prophet's Hymn
Mode 2 Press
A circle of light opens on you; after 0.4s it heals you 20% of your max health and allies within 10 blocks 10%. Everything in a cone 12 blocks ahead is blinded 4s and gains 1 Tune.25%.900 MP, 20s
Noon
Mode 3 Hold
Hold to grow a sun over your hand (3s for full), release: it falls on the aimed point, 4 to 7 blocks in radius, for 175 to 315 light by charge, everything inside set on fire. Anything with Tune takes +30% and the Tune is spent.+up to 3% max health as true damage (less on bosses), x1.3 damage, 32s cooldown.2000 MP, 40s

Magic circles

Radiance
Flame
Light