Unique Skills / Maelstrom
Maelstrom
Maelstrom is a unique skill based on Poseidon. Stronger when wet. Waves, a riptide dash and a crushing whirlpool.
The sea and the quake. Getting wet makes everything here stronger.
Poseidon, the earth-shaker, commanded sea and quake alike.
Passives
| Ability | Effect | Mastered | Cost |
|---|---|---|---|
| Tide's Wrath True | Your water damage is x1.5. While slotted, standing in water or rain gives 1 Tide a second, up to 5, kept for 30s. | None | None |
| Sea's Child In Slot | While wet: water breathing, free movement underwater and faster magicule regeneration. | None | None |
| Three-Hit Rhythm Chain | Every 3rd melee hit within 3s breaks as a wave: 27 water within 3 blocks, everything shoved back. | None | None |
| Earthshaker In Slot | Your melee hits stagger everything on the ground within 4 blocks of the target. | None | None |
| Boiling Sea Weakness | While you are dry (no water, no rain), fire hurts you 25% more. | None | None |
Modes
| Mode | Effect | Mastered | Cost and cooldown |
|---|---|---|---|
| Trident Surge Mode 1 Press | A seal of water opens in front of you and 0.4s later a huge piercing wave leaves it for 160 water plus 26 per Tide, all Tide spent. | A second wave follows at 60%. | 850 MP, 9s |
| Tide Rush Mode 2 Press | A riptide dash along your look, further while wet. Everything you pass through takes 90 water and is slowed. | Further, damage that grows with your EP (x1.7 at 1M, up to x2), 3s cooldown. | 350 MP, 4s |
| Wrath of the Deep Mode 3 Hold | Hold to charge while a whirlpool (5 to 12 blocks, drawn on the ground) drags enemies in. Release: 0.3s later the slam deals 130 to 290 water within 5 to 12 blocks by charge, everything thrown up and slowed, and 8 waves thrown outward. | +up to 3% max health as true damage (less on bosses), x1.4 damage, 30s cooldown. | 2400 MP, 38s |
Tensura: Olympus Wiki